﻿namespace Rescue_of_the_Dwarvenzombies.SceneObjects.GameObjects.Obstacles
{
    internal class Stone : Obstacle
    {
        /// <summary>
        /// Initializes a new instance of the <see cref="Stone"/> class.
        /// </summary>
        /// <param name="width">The width.</param>
        /// <param name="height">The height.</param>
        /// <param name="isHigh">if set to <c>true</c> [is high].</param>
        public Stone(int width, int height, bool isHigh)
            : base(width, height, isHigh)
        {
            //not implemented yet
        }
    }
}